all single poses in stepped mode, no offset keys.
notes:
1. camera MUST NOT change. when I animated I only care about the camera.
2. because I animated mostly in silhouette, the rendered geometry might have problem because I don't really know where the details go or will look like, especially when breaking joints.
3. will be good if character setup has the option to hide the limbs.
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brilliant! its very good!
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